Accessibility settings

Published on in Vol 9 (2026)

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/77190, first published .
Board game "No-Nonsense, Good Companion" for intergenerational communication

Evaluation of a Gamification-Based Intervention to Enhance Intergenerational Communication: Pre-Post Mixed Methods Evaluation

Evaluation of a Gamification-Based Intervention to Enhance Intergenerational Communication: Pre-Post Mixed Methods Evaluation

Eliza Lai-Yi Wong   1, 2 , PhD ;   Clement Cheuk Wai Ng   2 , PhD ;   Dorothy Yingxuan Wang   1, 2 , PhD ;   Carol Ka Po Wong   2 , MPH ;   Shirley Shuk Kuen Lui   2 , BSc ;   Annie Wai-Ling Cheung   1, 2 , MPhil ;   Eng-kiong Yeoh   1, 2 , MBBS

1 Centre for Health Systems and Policy Research, The Jockey Club School of Public Health and Primary Care, Faculty of Medicine, The Chinese University of Hong Kong, Sha Tin, China (Hong Kong)

2 The Jockey Club School of Public Health and Primary Care, Faculty of Medicine, The Chinese University of Hong Kong, Hong Kong, China (Hong Kong)

Corresponding Author:

  • Eliza Lai-Yi Wong, PhD
  • Centre for Health Systems and Policy Research, The Jockey Club School of Public Health and Primary Care
  • Faculty of Medicine, The Chinese University of Hong Kong
  • Room 418, School of Public Health Building, Prince of Wales Hospital, Ngan Shing St
  • Sha Tin
  • China (Hong Kong)
  • Phone: 852 22528772
  • Email: lywong@cuhk.edu.hk