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Domain-Specific Evaluation of Exergame Metrics Among Older Adults With Mild Neurocognitive Disorder: Secondary Analysis of 2 Randomized Controlled Trials

Domain-Specific Evaluation of Exergame Metrics Among Older Adults With Mild Neurocognitive Disorder: Secondary Analysis of 2 Randomized Controlled Trials

This entails a cross-sectional design with a priori sample size calculations rather than the use of data from longitudinal studies and applying different game levels to investigate whether the game levels induce the appropriate changes in perceived task demands (eg, as has been investigated in the work by Manser and de Bruin [71]) and whether and how performance at higher difficulty levels might differentially relate to cognitive performance assessed using standardized neuropsychological assessments.

Wanda Kaiser, Eling D de Bruin, Patrick Manser

JMIR Serious Games 2025;13:e65878

Effectiveness of an Individualized Exergame-Based Motor-Cognitive Training Concept Targeted to Improve Cognitive Functioning in Older Adults With Mild Neurocognitive Disorder: Study Protocol for a Randomized Controlled Trial

Effectiveness of an Individualized Exergame-Based Motor-Cognitive Training Concept Targeted to Improve Cognitive Functioning in Older Adults With Mild Neurocognitive Disorder: Study Protocol for a Randomized Controlled Trial

(D) Cognitive deficits are not better explained by another mental disorder (eg, major depressive disorder, schizophrenia)” [12]. In individuals with m NCD, deterioration in episodic memory and executive function represent the most prevalent cognitive impairment [14] and are associated with structural [7,15] and functional [7,15,16] brain changes.

Patrick Manser, Lars Michels, André Schmidt, Filip Barinka, Eling D de Bruin

JMIR Res Protoc 2023;12:e41173

Design and Evaluation of User-Centered Exergames for Patients With Multiple Sclerosis: Multilevel Usability and Feasibility Studies

Design and Evaluation of User-Centered Exergames for Patients With Multiple Sclerosis: Multilevel Usability and Feasibility Studies

Input movements, including existing patterns (A, B, and C) and rethought patterns (D, E, and F). Input movements are presented as body models and as patterns that are registered by the pressure-sensitive plate. A further training concept for exergames that must be mentioned is the dual-task approach.

Alexandra Schättin, Stephan Häfliger, Alain Meyer, Barbara Früh, Sonja Böckler, Yannic Hungerbühler, Eling D de Bruin, Sebastian Frese, Regula Steinlin Egli, Ulrich Götz, René Bauer, Anna Lisa Martin-Niedecken

JMIR Serious Games 2021;9(2):e22826

User Perspectives on Exergames Designed to Explore the Hemineglected Space for Stroke Patients With Visuospatial Neglect: Usability Study

User Perspectives on Exergames Designed to Explore the Hemineglected Space for Stroke Patients With Visuospatial Neglect: Usability Study

Statements: Perceived user-friendliness a) The exergames manual was clear and understandable. b) I was easily able to train my patients for using the exergames. c) Learning to use the exergames independently was easy for my patients. d) I experienced learning to use the exergames as easy.

Bernadette C Christina Tobler-Ammann, Elif Surer, Ruud H Knols, N Alberto Borghese, Eling D de Bruin

JMIR Serious Games 2017;5(3):e18

Exergames Encouraging Exploration of Hemineglected Space in Stroke Patients With Visuospatial Neglect: A Feasibility Study

Exergames Encouraging Exploration of Hemineglected Space in Stroke Patients With Visuospatial Neglect: A Feasibility Study

Baheux et al [86] also reported calibration problems with their 3-D haptic VR system coupled with an eye-tracking device. They assumed that the VSN patient spectacle wear or eye color might have been reasons for calibration difficulties. However, these calibration difficulties notwithstanding, our ETNT results showed trends toward slight improvements in both total located and missed targets on the left side of the screen.

Bernadette C Christina Tobler-Ammann, Elif Surer, Eling D de Bruin, Marco Rabuffetti, N Alberto Borghese, Renato Mainetti, Michele Pirovano, Lia Wittwer, Ruud H Knols

JMIR Serious Games 2017;5(3):e17