Published on in Vol 2, No 2 (2019): Jul-Dec

Preprints (earlier versions) of this paper are available at https://preprints.jmir.org/preprint/13638, first published .
Attrition in an Online Loneliness Intervention for Adults Aged 50 Years and Older: Survival Analysis

Attrition in an Online Loneliness Intervention for Adults Aged 50 Years and Older: Survival Analysis

Attrition in an Online Loneliness Intervention for Adults Aged 50 Years and Older: Survival Analysis

Authors of this article:

Tamara Bouwman1 Author Orcid Image ;   Theo van Tilburg1 Author Orcid Image ;   Marja Aartsen2 Author Orcid Image

Journals

  1. Buis L. Implementation: The Next Giant Hurdle to Clinical Transformation With Digital Health. Journal of Medical Internet Research 2019;21(11):e16259 View
  2. Scarpa M, Prilletensky I, McMahon A, Myers N, Prilleltensky O, Lee S, Pfeiffer K, Bateman A, Brincks A. Is Fun For Wellness Engaging? Evaluation of User Experience of an Online Intervention to Promote Well-Being and Physical Activity. Frontiers in Computer Science 2021;3 View
  3. Seewer N, Skoko A, Käll A, Andersson G, Luhmann M, Berger T, Krieger T. Evaluating the Efficacy of a Guided and Unguided Internet-Based Self-help Intervention for Chronic Loneliness: Protocol for a 3-Arm Randomized Controlled Trial. JMIR Research Protocols 2022;11(7):e36358 View
  4. Janssen J, Châtel B, Den Heijer N, Tieben R, Deen M, Corten R, Peeters G, Olde Rikkert M. A Digital Gaming Intervention to Strengthen the Social Networks of Older Dutch Adults: Mixed Methods Process Evaluation of a Digitally Conducted Randomized Controlled Trial. JMIR Formative Research 2023;7:e45173 View
  5. Seewer N, Skoko A, Käll A, Andersson G, Luhmann M, Berger T, Krieger T. Efficacy of an Internet-based self-help intervention with human guidance or automated messages to alleviate loneliness: a three-armed randomized controlled trial. Scientific Reports 2024;14(1) View
  6. Châtel B, Janssen J, Peeters G, Corten R, Tieben R, Deen M, Hendriks E, Olde Rikkert M. Social Gaming to Decrease Loneliness in Older Adults: Recruitment Challenges and Attrition Analysis in a Digital Mixed Methods Feasibility Study. JMIR Serious Games 2024;12:e52640 View