e.g. mhealth
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Notably, metaverse-based clinics and virtual reality (VR) teletherapy rooms are now being explored as accessible alternatives to traditional clinical settings [5,6].
XR serves as a gateway to the metaverse, encompassing immersive technologies such as VR, augmented reality (AR), and mixed reality (MR). Each of these modalities offers distinct capabilities.
J Med Internet Res 2025;27:e72400
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Since Ivan Sutherland and Bob Sproull created the first virtual reality (VR) headset in 1968, VR technology has evolved significantly [1]. VR involves experiencing digital simulations, ranging from realistic to fantastical, in 3 D spaces using computer technology [2]. Users can experience VR in immersive and nonimmersive forms. Today, VR technology is widely used in gaming, entertainment, education, and therapy.
JMIR Form Res 2025;9:e67765
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Some notable examples of VR-based rehabilitation system that incorporate the VR features are the Amadeo hand rehabilitation device (Tyromotion Gmb H) and the lab custom Tipr device. The Amadeo device is an interactive robotic device for hand function assessment, range of motion exercises, and force control rehabilitation.
JMIR Serious Games 2025;13:e63874
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Evidence strongly supports the notion that VR increases learner motivation and improves the contextualization of the learning experience [17]. In a recent research project of ours, we explored different types of perceived stress encountered during VR-based training in medical emergencies [13].
J Med Internet Res 2025;27:e67412
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Hence, there is still some controversy over whether VR teaching is appropriate in orthopedic education. This paper aims to explore the relationship between VR education and traditional education, as well as their interactive influences. Through meta-analysis and literature review, we will examine the advantages, challenges, and potential of VR education from multiple perspectives.
J Med Internet Res 2025;27:e70266
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Virtual reality (VR) is a relatively new technology that is increasingly used as a distraction tool due to its immersive nature and capacity to engage multiple senses simultaneously [1]. VR utilizes the notion that attention is finite and can be diverted from pain and discomfort and therefore serves as effective cognitive distraction [2]. VR provides immersive engagement, isolating users from the real-world environment and associated pain and anxiety [1].
JMIR Serious Games 2025;13:e66656
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In the VR condition, participants wore a VR-HMD displaying 2 VEs: a replica of the real one and a new environment. The authors demonstrated the similarity of the gait adaptability behavior produced in the real world and in VR.
JMIR Res Protoc 2025;14:e57866
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Virtual reality (VR) has rapidly emerged as a transformative tool in medical education. Its ability to simulate high-risk procedures in a controlled and safe environment has made VR an invaluable resource for developing essential clinical skills [1].
JMIR Serious Games 2025;13:e68515
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Virtual reality (VR) is a digital technology that enables a virtual manifestation of the real world [11]. VR provides a more captivating experience compared to viewing a conventional video, as it fully envelopes the viewer within the narrative [12]. In VR, the audience becomes an integral part of the story rather than merely an onlooker.
JMIR Med Educ 2025;11:e66186
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